package gameobjects;

import java.util.Random;

public class Crate extends Entity {

	public Crate(int h, String n, String s, int x, int y) {
		super(h, n, s, x, y, 47, 47);
	}
	
	public int createRandomWeapon(){
		return new Random().nextInt(Weapon.TYPECOUNT - 1) + 1;
	}

}
